News

FAZA Card Variants: Mitigating the Randomness

We’ve received feedback about the swingy nature of the FAZA Cards, so in discussion with FAZA’s community, we’ve come up with a solution that could help address these concerns. This topic was initially explored on this specific thread within FAZA’s BGG Forum.

After trying out the different options mentioned in the forum, we’ve come to recommend the following change to the game because of its simplicity in solving the design problem.

Draw 2 FAZA Cards, Choose 1:

During mothership combat, instead of drawing 1 FAZA card, draw 2 then choose 1 to play. Then, take the unpicked FAZA card and place it back on the top of the FAZA card deck.

After making this adjustment to the game, you’ll notice the game will be a little easier. This is okay. Once you have a feel for the game, you can always up the difficulty.

One Stop Co-op Shop Reviews FAZA

Mike from the One Stop Co-Op Shop reviews FAZA.

His final thoughts on the game mention that FAZA’s cooperative play is excellent and that the design of the game includes a lot of tactical play. He also recommends the game for family gamers, casual gamers, and beer and pretzel gamers that enjoy some degree of luck in their play.

The Cooperative Play is Excellent ... A Nice Design with A lot of Tactical Play, Mike from the One Stop Co-Op Shop

You can check out his full review in the video below.

The 411 on FAZA

The 411 is Jamie Jamison’s collection of board game reviews where he offers his opinion on a solo game in around 4 minutes or so. In his review he goes on to conclude:

“I enjoyed my time with FAZA battling aliens, and I don’t normally seek out spaced theme games. There is a lot of strategy and fun to be found in this box.”

Jamie Jamison

You can check out Jamie’s full review on BoardGameGeek.

Q&A with FAZA’s Game Designer

In late October The Cardboard Republic and I corresponded over email and did an in-depth Q&A.

We covered a range of topics from my gateway game to coming up with the name FAZA and the freestyle turn structure to what I would be doing in the event of an apocalyptic extraterrestrial invasion. You can learn about all those things and more here: https://www.cardboardrepublic.com/articles/interviews/the-orange-menace-a-faza-qa

If you want to chat about any of the topics discussed in the Q&A or pose any additional questions, feel free to post it below or in the following BoardGameGeek post.