FAZA is a cooperative science fiction board game for 1-4 players navigating a post-apocalyptic city. In order to save your city from the FAZA, your extraterrestrial occupiers, your team will need to destroy their three motherships.
Your team is called Faction Zeta. At your disposal are eight characters, each possessing different skills within one of four areas of focus: tactical, medical, technological, and political. Faction Zeta will utilize the unique skills of each member to fight for final victory over the FAZA.
As you move across the board, you will be combatting enemy drones and recruiting Rebel FAZA to attack each mothership. Over the course of the game, the FAZA will be fighting back: dropping off more troops in attempts to overwhelm you, transforming the entire city to only be habitable to their kind, killing off the traitorous Rebel Faza to prevent you from attacking their motherships, and of course trying to kill you.
An Apocalyptic Sci-Fi Story: FAZA is an apocalyptic science fiction story exploring how humans struggle and persevere together.
Focusing on Player Choice: FAZA requires you to make tough decisions and trade-offs. Your choices are designed to be both difficult and rewarding.
Replayability: The board is modular, the motherships adaptable, and the game difficulty is adjustable. With 8 characters to choose from, 16 tiles making up the board, 34 unique FAZA cards describing harmful and beneficial events, and 3 difficulty modes, no two games will ever be the same.
The FAZA Mothership Algorithm: The steps outlined on the FAZA mothership cards create a challenging game where the enemy intelligently adapts to your actions.
Communal Turn: The game is organized to allow everyone on your team to perform actions at any given time, playing in any order that is advantageous to your group’s strategy. Everyone feels like a tactician preparing for battle.
The Art: Aesthetic inspiration comes from places such as Fallout 1 and 2, the old and new Doctor Who, and Star Trek: The Original Series. The art brings to life FAZA’s retro science fiction story and was illustrated by the award winning cartoonist Scott Chantler.
Diversity: The variety and diversity of characters represented in the game makes for the empowerment of different ethnicities, ages, sexes, and species.
Meet the cast of characters. In FAZA, players will have to make difficult choices, and one of these decisions is the role you’ll play on the team.
We’re Not Alone
It was November 16, 1974 and the world’s largest radio telescope located in Arecibo, Puerto Rico was aimed at the center of the Hercules Globular Cluster, readied with its contribution to the Search for Extraterrestrial Intelligence: a message encoded with our location in the solar system, the structure of our DNA, the average size and the total number of humans on Earth, as well as an image of the telescope itself that sent out the Arecibo message.