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FAZA is a dynamic and nail-biting sci-fi cooperative game for 1 to 4 players lasting 90 to 120 minutes.

In FAZA, your team must work together to save your city by destroying all three FAZA motherships. Each round your team will move across the board using player cards, combat enemy drones using dice, leverage special abilities to influence the outcome of combat, and recruit rebels to attack each mothership. Over the course of the game, the FAZA will adapt to your strategy and fight back: dropping off more troops in attempts to overwhelm you, transforming the entire city to be uninhabitable, killing off your rebels to prevent you from attacking their motherships, and of course trying to kill you.

FAZA is played in two repeating phases: the Team Phase and the FAZA Phase.

Team Phase

During the Team Phase, all players engage in simultaneous play, using any action at any time in any order.

Use your player cards to move around the board.

Use your player cards to influence the roll of the dice and the outcome of combat against drones, then collect the drones as points.

Spend the points to recruit rebels.

Use your rebels to take down those motherships!

The FAZA retaliate after each mothership attack with a unique scenario.

FAZA Phase

During the FAZA Phase, the FAZA wreak havoc and will attempt to defeat you. Depending on the difficulty mode, the FAZA will overwhelm you in different ways. The common denominator between Easy, Normal, and Hard is mothership movement.

The Carrier moves and drops off more drones.

The Destroyer seeks out players to kill rebels and cause injuries.

The Former transforms the land to be uninhabitable to humans.

Note: The components shown above are prototype pieces produced by The Game Crafter.

“I really like and enjoy Faza. I liked it when I got to play a small demo at UnPub 8 and I enjoyed it even more when I had it on my table. If you like cooperative games, Faza includes some interesting takes on the genre … I would consider Faza to be a touch more intricate than contemporaries Pandemic and Flash Point: Fire Rescue.”

Kurt Miller from Two off the Top

“This game is not easy and it ratchets up in tension quickly … It reminds me of Forbidden Island and Forbidden Desert, but it has a relentless nature to it – kind of like playing Eldritch Horror. And it is a tense game. But somehow the ‘Mars Attacks’ theme that’s put on top of it keeps it kind of buoyant, keeps it kind of fun.”

Glenn Flaherty, Boardgames and Bourbon

“FAZA, it reminds me a lot of Pandemic … makes me think of Mars Attacks … it’s fun, I really like it … the artwork and theme of the game make it more approachable than Pandemic … I really like the theme.”

“I think this might be a big hit.”

Ric White and Ryan Gutowski of One Board Family

“If you’re a fan of cooperatives you owe it to yourself to give FAZA a shot.”

“It’s an excellent cooperative game that manages to keep all the players engaged at once with its simultaneous play.”

A Pawn’s Perspective

“My gaming group and I agree- Faza is the best co-op game we’ve ever played.”

Alex Coulombe, Judge for the Big Box Challenge on The Game Crafter

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