We’re finally on Board Game Geek!
Have you already played Faza? Go on over to BGG, rate Faza, and share what you think with the community at large.
We’re finally on Board Game Geek!
Have you already played Faza? Go on over to BGG, rate Faza, and share what you think with the community at large.
“It’s an excellent cooperative game that manages to keep all the players engaged at once with its simultaneous play.” – Rob Kalajian
Setup FAZA for the first time this morning. Close game, but my daughter and I pulled out a win! pic.twitter.com/C142a6ylEC
— A Pawn’s Perspective (@perspectivepawn) September 2, 2017
“If you’re a fan of cooperatives you owe it to yourself to give FAZA a shot.” – Rob Kalajian
Head on over to A Pawn’s Perspective to check out the entire review by Rob Kalajian.
Are you a game reviewer? Interested in getting a copy of Faza to review?
Send us a message.
Want to stay up to date on future Faza developments?
Follow us on Facebook.
The Big Box Challenge started out with 55 board game submissions, and then the list was whittled down to 20 via a community voting process. Now, the list of games has been further refined to 7, and FAZA is one of them! You can read more about the seven finalists here and also see the scoring sheet provided by the judge Alex Coulombe.
If you start diving into the scoring sheet, you’ll notice that Alex gave FAZA a total score of 42 out of 45. This score is then broken down into three categories: Rules/Mechanics (18 out of 20), Art/Style (15 out of 15), Marketing/Hype (9 out of 10). He then highlights some of the qualities that stood out to him:
“Great cooperative premise and graphics. Like how the play area is laid out, though looks like there’s room for improvement in hierarchy of information. Really glad there’s considerations for ‘if this is your first time playing.’ Rules are super well documented and the examples are helpful. Thrilled to see info for both ‘here’s what to do on your first game’ and ‘here’s how to make the game harder.’ Also nice touch with the considerations made for color blindness.”
This news was cross posted to my personal blog as well.
Last week we were out on Friday night exhibiting during Philly Tech Week (PTW) and on Saturday afternoon for International Tabletop Day.
For the Innovation Crawl during PTW, we took over half a conference room at Benjamin’s Desk, a co-working space in the heart of Philly. While there wasn’t time for visitors to play Faza, we met techies and entrepreneurs, and conversed about how to market Faza and how to bring it to a larger audience.
During International Tabletop Day, we set up Faza at Redcap’s Corner and were able to playtest the game three times with three different groups. The audience included fellow board gamers and their feedback highlighted the rough edges around Faza’s end game. They pointed out a few more tweaks that could make the game a little more challenging for the veteran gamer.
Stay tuned for new developments as we incorporate feedback and work to get the game professionally reviewed.
A quick update about where you’ll be able to see Faza tomorrow and Saturday.
Tomorrow, we’re going to be participating in the Philly Tech Week Innovation Crawl. We’ll have a table set up at Benjamin’s Desk, which is a co-working space located on the 12th Fl. of the Sun Oil Building – 1608 Walnut. We’ll be there from 5 to 10 PM.
On Saturday, you’ll find us at RedCap’s Corner, participating in the International Table Top Day & Community Potluck from 12 to 5 PM.
Come over and play or stop by and say hello.
The Faza have landed, but Faction Zeta is here to defend our city from the extraterrestrial invaders!
After more than a year of developing the game and traveling to local board game groups in Philadelphia to playtest it, we finally shared it with the board game community at large. We sent out a few copies of Faza to do blind playtests with people across the United States.
Just finished playtesting @Faza_BoardGame with @DavidNoller
Tons of fun. Looking forward to playing some more! pic.twitter.com/Cl3OAOZsLR
— Stephen Morrison (@Aspesian) April 18, 2017
A regular playtest, when the game designer is present is easy to troubleshoot. If the players feel confused about a phrase on a card or in the rulebook, they can turn to the game designer and ask a quick question. When doing a blind playtest, it can take a few days to troubleshoot an issue and might result in not completing the game due to vague rules. While it’s still a work in progress and we continue to receive feedback as we continue iterating on the game, the feedback we’ve received so far has help us to develop a detailed how to play section of the website accompanied with video tutorials.
Faza Playtest #2 @benfarahmand@earthenalespic.twitter.com/imACn4cV4V
— David B. Noller (@DavidNoller) April 17, 2017
Interested in trying out Faza? Send us a message.